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Apple’s plan for device domination - Trinidad and Tobago Newsday

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Mark Lyndersay

APPLE'S 2024 World Wide Developers Conference (WWDC) wasn't an occasion for stunning new announcements.

There was the expected revelation of new features in the company's new operating system updates for its six platforms, Vision OS, iPadOS, TV OS, Watch OS, iOS and Mac OS.

That alone is worthy of note. First, Apple is more definitively splitting development of its operating systems for the iPhone and iPad, suggesting further divergence of feature sets for each device.

The OS for its new VR headset is being promoted as a headline platform, but it's a product that hasn't decisively proven itself in the market as a major platform.

The US$3,500 Vision Pro is yet to make a dent in the global market for VR headsets, which shrank by 44 per cent in 2023 despite an average unit cost of US$700.

The iPhone, by comparison, has seized more than 50 per cent of the US and Japanese markets.

It's also worth noting that the new features across all these platforms can't be described as groundbreaking. There are tweaks, overdue improvements and interesting polishes, but nothing likely to make a potential customer gasp and declare, 'I have to get that Apple thing because of what it can do.'

Except for the Apple Vision Pro, each of these devices has occupied the zeitgeist for years and their sales pitches are well known.

The Vision Pro's biggest and most undeniable impact has been among the sensory disabled, where surprising applications of the technology are beginning to appear.

WWDC is Apple's event to stoke enthusiasm and innovation among the software and hardware developers that create products and services for Apple's ecosystem.

As its increasingly synchronised software grows, the company is taking an interesting approach to tying its products together into a unified whole.

First is its dedication to developing and refining the code base that all its platforms run on, based its refinement of the Unix variant NeXTSTEP, the operating system it got when it bought Steve Jobs's company NeXT.

Between 1997 and 2001, the company polished its industrial looking operating system before delivering it on computers as OS X.

That code, in various incarnations, underpins the operating systems in all its devices, which offers advantages of synergy that the company hasn't been shy about exploiting.

WWDC 2024, with its flashy skydiving opener, complete with presentation star Craig Federighi wearing a silver Craig Federighi swoopy hairstyle helmet, seemed to be an announcement of new operating systems with new features. Apple is pursuing a careful strategy for more than a decade now with its OS upgrades.

Lock-in.

Any user's choice of devices ultimately boils down to what the computing devices they choose can do for them.

But what keeps users on a platform and chosen device is an unwillingness to give up something the device can do for them.

This flies in the face of the accepted process of commodifying software, services and hardware.

Many of this year's software

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